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According to my working experience with the verbal training sessions for young deaf children in Wenchuan Special Education School, I perceive the deficiency in the learning outcome due to limited educational resources.
However, I also observe the children's interest and talent in visual art from their daily drawings and classes. Therefore, this project aims to use interactive game design to easily track children's learning and conduct more engaging class materials to enhance learning in small groups.
user profile and design workflow |
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figure 1 circuit design process | figure 2 sensor circuit with knitted conductive textile |
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figure 3 kinetic sensor code in python (code was modified from GitHub Open Resouse) | figure 4 code with Arduino (code from GitHub Open Resource) |
figure 5 virtual space prototypes in TouchDesigner |
figure 6- 7
audio reactive prototypes in TouchDesigner
figure 8.1 game NPC character design: dormant mode | figure 8.2 game NPC character design sketch | figure 8.3 game NPC character design |
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figure 9.1 game environment design: street view | figure 9.2 game environment design: daily routine details with characters | figure 9.3 game concept design: character's childhood memory |
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figure 9.4 game concept design: character's dream | figure 9.5 game environment design: barber shop scene detail with NPC characters |
figure 10 color pallette variations based on research in visual communication | ||
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