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Loci. 1100

According to my working experience with the verbal training sessions for young deaf children in Wenchuan Special Education School, I perceive the deficiency in the learning outcome due to limited educational resources.

 

However, I also observe the children's interest and talent in visual art from their daily drawings and classes. Therefore, this project aims to use interactive game design to easily track children's learning and conduct more engaging class materials to enhance learning in small groups.

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user

user profile and design workflow

figure 1

figure 1 circuit design process

figure 2

figure 2 sensor circuit with knitted conductive textile

figure 3

figure 3 kinetic sensor code in python (code was modified from GitHub Open Resouse)

figure 4

figure 4 code with Arduino (code from GitHub Open Resource)

figure 5

figure 5 virtual space prototypes in TouchDesigner

figure 6- 7

audio reactive prototypes in TouchDesigner

figure 8.1

figure 8.1 game NPC character design: dormant mode

figure 8.2

figure 8.2 game NPC character design sketch

figure 8.3

figure 8.3 game NPC character design

figure 9.1

figure 9.1 game environment design: street view

figure 9.2

figure 9.2 game environment design: daily routine details with characters

figure 9.3

figure 9.3 game concept design: character's childhood memory

figure 9.4

figure 9.4 game concept design: character's dream

figure 9.5

figure 9.5 game environment design: barber shop scene detail with NPC characters

figure 10

figure 10 color pallette variations based on research in visual communication

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